Category Archives: writings

Cyposium – The Book

CyPosium - The Book :: Launch: December 12, 7:00 pm :: Platform, Munich and online.

CyPosium - The Book explores the field of cyberformance — live performance events that connect remote participants via the internet — offers a variety of perspectives on this multidisciplinary live art form.

CyPosium - The Book presents selected material from the CyPosium, a one-day online symposium organised in October 2012 to discuss cyberformance. Artists from a range of backgrounds have experimented in this field for as long as they have had access to the internet, and the CyPosium sought to remember and celebrate some of this ephemeral and pioneering work.

The 12-hour event consisted of online presentations and facilitated discussions, and attracted an audience from around the world who engaged in a lively, vibrant real-time conversation. CyPosium - the book continues and expands on this discussion by presenting texts, chat log excerpts, discussion transcripts, edited email conversations, creative chat excerpt essays and illustrations from the event, along with responses to the event.

This book will be of interest to practitioners, students and researchers of digital and online arts. While its focus is live performance, the contributors hail from a wide range of practice both online and offline, and their writing illustrates the hybrid nature of contemporary arts involving digital technologies. Music, dance, poetry, sound art and the visual arts all feature, as well as entertainment and social practices such as computer games, virtual worlds and online dating. Common themes that emerged during the CyPosium are also present in the book, such as the changing role of the audience; intimacy in the online environment; and mortality. This breadth of form and content reflects the ever-increasing ubiquity of the internet and digital technologies in our daily lives as well as our arts practices.

Edited by Annie Abrahams and Helen Varley Jamieson, the contributors are Adriene Jenik, Alan Sondheim, Alberto Vazquez, Annie Abrahams, Auriea Harvey and Michaël Samyn, Cherry Truluck, Clara Gomes, Helen Varley Jamieson, James Cunningham, Joseph DeLappe, Liz Bryce, Maria Chatzichristodoulou, Maja Delak and Luka Prinčič, Miljana Perić, Rob Myers, Roger Mills, Ruth Catlow, Stephen A. Schrum and Suzon Fuks.

CyPosium - the book is published by Link Editions, in partnership with La Panacée, Montpellier, as part of “Open”, a series of catalogues, essay collections and pamphlets co-published with partner institutions. It is available as a print-on-demand paperback, e-book and downloadable PDF.

Order your copy via Lulu or Amazon: linkeditions.tumblr.com/cyposium

Read the ebook: issuu.com/linkedition/docs/abrahams_jamieson_cyposium_the_book

Downloadable PDF: www.linkartcenter.eu/public/editions/Abrahams_Jamieson_Cyposium_the_book_Link_Editions_2014.pdf

For further information contact:
Helen Varley Jamieson ( helenatcreative-catalyst.com ) and / or Annie Abrahams ( bram.orgatgmail.com )

Performative Materiality and Theoretical Approaches to Interface

[Image: Ole Worm, Cabinet of Curiosities, Musei Wormiani Historia, c. 1650] Performative Materiality and Theoretical Approaches to Interface by Johanna Drucker: ABSTRACT - This article outlines a critical framework for a theory of performative materiality and its potential application to interface design from a humanistic perspective. Discussions of the materiality of digital media have become richer and more complex in the last decade, calling the literal, physical, and networked qualities of digital artifacts and systems to attention. This article extends those discussions by reconnecting them to a longer history of investigations of materiality and the specificity of media in critical theory and aesthetics. In addition, it introduces the concept of performative materiality, the enacted and event-based character of digital activity supported by those literal, physical conditions, and introduces the theoretical concerns that attach to that rubric. Performative materiality is based on the conviction that a system should be understood by what it does, not only how it is structured. As digital humanities matures, it can benefit from a re-engagement with the mainstream principles of critical theory on which a model of performative materiality is based. The article takes these ideas into a more focused look at how we might move towards integrating this model and critical principles into a model of humanistic interface design.