Posted & filed under Aside.

VR stands apart from other multimedia technologies primarily because of its ability to generate a sense of presence. Thomas B. Sheridan describes this as a “sense of being physically present with visual, auditory, or force displays generated by a computer.” He proposed three measurable physical variables to determine what he called “telepresence” and “virtual presence”: (1) extent of sensory information; (2) control of relation of sensors to environment; and (3) ability to modify physical environment. Does VR have the potential to generate a sense of the presence of the past?[i]

Source: The Presence of the Past: The Possibilities of Virtual Reality for History – ActiveHistory.ca

One Response to “The Presence of the Past: The Possibilities of Virtual Reality for History – ActiveHistory.ca”

  1. cathedralplace

    Don’t we all fantasize a bit about being able to “be there,” at the time? This would seem to get us much closer to satisfying that impulse.

    Reply

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