In the everyday life of an 9 to 5 worker, it is common to build up stress from work, family life and dealing with one’s community. Stress is defined as “a reaction to a stimulus that disturbs our physical or mental equilibrium”, adrenaline and cortisol are the chemicals that our brains make in order to trigger a “fight-or-flight” response. Finding ways to relief stress is vital to one’s health, for many playing video games is one way of doing that. If someone is having a bad day and wants to relaxing and play a video game, they shouldn’t play something that is high-paced and filling to the brim with intense action, but instead a more casual games that are low in intensity.
A study was conducted by Susan Krauss Whitbourne, PhD, Stacy Ellenberg, BA, and Kyoko Akimoto, BA on “Reasons for Playing Casual Video Games and Perceived Benefits Among Adults 18 to 80 Years Old”. The study was focused on how each of the age group response to how a game, Bejeweled Blitz(BJB) affects their stress. the age group that was surprisingly positively effect on was the age 50-59 group, they scored the highest overall total. This seems to show that casual games have a better affect on seniors rather that younger ages around 18 to 40. So casual games are effective to all ages, but senior citizens should be the target audience for the casual game market based on this data. Regaradless of what age group is these games better for, they do their job in helping out people relieve their stress.
Whitbourne, Susan Krauss, Stacy Ellenberg, and Kyoko Akimoto. “Reasons For Playing Casual Video Games And Perceived Benefits Among Adults 18 To 80 Years Old.” Cyberpsychology, Behavior & Social Networking 16.12 (2013): 892-897. Academic Search Complete. Web. 16 Apr. 2016.