Modern games have become notably forgiving, if not hand-holding. No longer must players simply figure out how the mechanics of a game works, instead they have tutorials that teach them how every bit of gameplay works, objective markers that tell them exactly where to go, and the ease of a choice in difficulty level ranging … Continue reading Introduction to [Dark Souls] and the Human Condition →
Monthly Archives: January 2015
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Longhand notes vs laptop notes
by oweisad2 •
After reading the summary of the study by Mueller and Oppenheimer, I was curious to see whether or not their results really were true. In my next classes I decided to switch between taking notes on my laptop and longhand notes. I also switched between taking verbatim notes and summarizing the notes projected on the Power … Continue reading Longhand notes vs laptop notes →