How are 2nd and 5th columns different? Is physical activity one of the comparisons scholars make with “traditional” sports?
Identifying esports as “growing industry” doesn’t seem related to your question. Is your research / question trying to determine if / how the technology of esports has changed our views about sports? Are you finding some scholars/writers wish to keep esports “out” of sports? Should your categories/trends reflect this conflict in views?
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